Hey random question for fedi:
Does anyone have any information on how Lumines generates pieces?
Wanna be able to implement Lumines gameplay in the block game engine I'm making, so I wanna know what kinda randomizer it uses
And I can find precisely zero information on it...
From observation, it looks like it's just random number generation with certain piece types given a bias/weight
Definitely not a bag randomizer from what I've seen
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From observation, it looks like it's just random number generation with certain piece types given a bias/weight